weatherless...................40.79004% sand..........................35.15620% offense.......................34.73425% balance.......................30.88059% hyperoffense..................22.06410% rain..........................17.89298% semistall..................... 7.16951% voltturn...................... 6.86946% stall......................... 5.15154% sun........................... 3.61836% hail.......................... 2.97578% sandstall..................... 2.73002% dragmag....................... 1.58227% choice........................ 1.54162% sandoffense................... 1.33422% rainoffense................... 0.95384% trickroom..................... 0.78363% hailoffense................... 0.74235% sunoffense.................... 0.45784% rainstall..................... 0.41832% monotype...................... 0.38655% multiweather.................. 0.36994% hailstall..................... 0.34869% sunstall...................... 0.34534% gravity....................... 0.11392% tailwind...................... 0.11110% monofighting.................. 0.08287% monodragon.................... 0.06705% monowater..................... 0.03734% monobug....................... 0.03218% tricksand..................... 0.03028% monofire...................... 0.02314% monoice....................... 0.02300% monoghost..................... 0.02116% monopoison.................... 0.01917% monopsychic................... 0.01839% allweather.................... 0.01786% monorock...................... 0.01553% trickrain..................... 0.01523% tricksun...................... 0.01343% monosteel..................... 0.01248% monoground.................... 0.00997% monoelectric.................. 0.00846% monodark...................... 0.00832% monoflying.................... 0.00738% mononormal.................... 0.00696% monograss..................... 0.00543% batonpass..................... 0.00204% fear.......................... 0.00130% monofairy..................... 0.00014% Stalliness (mean: -0.158) -2.0|########## |############## -1.0|################## |########################### 0.0|############################## |####################### +1.0|############## |####### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.68%