sand..........................42.95966% weatherless...................34.81354% offense.......................33.44547% balance.......................30.67963% hyperoffense..................21.49906% rain..........................16.64075% semistall..................... 7.97921% voltturn...................... 7.60737% stall......................... 6.39663% sandstall..................... 3.97011% hail.......................... 3.57645% sun........................... 2.21646% dragmag....................... 1.75052% choice........................ 1.57474% sandoffense................... 1.54930% rainoffense................... 1.18127% hailoffense................... 0.75063% trickroom..................... 0.61488% sunstall...................... 0.54969% rainstall..................... 0.52706% hailstall..................... 0.43874% monotype...................... 0.27929% multiweather.................. 0.20056% monofighting.................. 0.15034% monodragon.................... 0.10495% sunoffense.................... 0.03244% tricksand..................... 0.02084% tailwind...................... 0.01859% gravity....................... 0.01648% monowater..................... 0.00890% monoice....................... 0.00881% trickrain..................... 0.00368% tricksun...................... 0.00293% batonpass..................... 0.00282% monorock...................... 0.00153% monobug....................... 0.00150% monosteel..................... 0.00107% allweather.................... 0.00085% monoghost..................... 0.00070% monodark...................... 0.00070% monopoison.................... 0.00051% monopsychic................... 0.00045% monoelectric.................. 0.00027% monoground.................... 0.00021% mononormal.................... 0.00004% fear.......................... 0.00004% monofire...................... 0.00003% monograss..................... 0.00001% monofairy..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.105) -2.0|###### |############### -1.0|#################### |######################## 0.0|############################## |####################### +1.0|############ |######### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.69%