sand..........................53.93061% balance.......................35.79219% offense.......................27.51233% weatherless...................22.94940% hyperoffense..................17.98159% rain..........................17.58761% semistall..................... 9.78477% stall......................... 8.92911% voltturn...................... 8.48938% sandstall..................... 5.89046% hail.......................... 3.16074% sandoffense................... 2.79189% sun........................... 2.56870% dragmag....................... 2.10597% choice........................ 1.86459% rainoffense................... 1.45354% rainstall..................... 0.83746% sunstall...................... 0.64271% hailoffense................... 0.59915% hailstall..................... 0.53879% trickroom..................... 0.32200% monotype...................... 0.31559% multiweather.................. 0.19618% monodragon.................... 0.19334% monofighting.................. 0.09318% monowater..................... 0.02579% tailwind...................... 0.01538% gravity....................... 0.00666% tricksand..................... 0.00272% monoice....................... 0.00236% trickrain..................... 0.00053% monobug....................... 0.00034% monorock...................... 0.00034% tricksun...................... 0.00021% sunoffense.................... 0.00020% monosteel..................... 0.00013% monodark...................... 0.00007% monopsychic................... 0.00006% monopoison.................... 0.00005% monoghost..................... 0.00001% monoelectric.................. 0.00001% monoground.................... 0.00000% monofire...................... 0.00000% fear.......................... 0.00000% monograss..................... 0.00000% allweather.................... 0.00000% batonpass..................... 0.00000% mononormal.................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.067) -2.0|### |########## -1.0|################### |############## 0.0|############################## |###################### +1.0|############ |########### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.79%