weatherless...................71.10936% balance.......................47.66036% offense.......................43.79600% sun...........................10.98843% sand..........................10.56782% rain.......................... 9.67403% semistall..................... 5.57308% tailwind...................... 3.28601% trickroom..................... 2.89169% hyperoffense.................. 2.70768% multiweather.................. 2.68139% monotype...................... 1.86646% dragmag....................... 1.28812% voltturn...................... 0.52576% monofire...................... 0.47319% trapper....................... 0.34175% hail.......................... 0.34175% sandoffense................... 0.31546% stall......................... 0.26288% monopsychic................... 0.26288% monowater..................... 0.23659% monorock...................... 0.23659% trickhail..................... 0.13144% batonpass..................... 0.10515% monodragon.................... 0.10515% sunoffense.................... 0.07886% monobug....................... 0.07886% monoice....................... 0.07886% monopoison.................... 0.07886% sandstall..................... 0.07886% rainoffense................... 0.07886% choice........................ 0.05258% monosteel..................... 0.05258% monoground.................... 0.05258% monoflying.................... 0.05258% monoghost..................... 0.05258% mononormal.................... 0.02629% monodark...................... 0.02629% tricksun...................... 0.02629% tricksand..................... 0.02629% monograss..................... 0.02629% monoelectric.................. 0.02629% sunstall...................... 0.02629% Stalliness (mean: 0.039) -1.5|# |# -1.0|### |############# -0.5|########### |##################### 0.0|###################### |############################## +0.5|############# |######### +1.0|###### |#### +1.5| | more negative = more offensive, more positive = more stall one # = 0.74%