weatherless...................70.87751% balance.......................50.88173% offense.......................42.77625% sand..........................12.37055% sun...........................10.64499% rain.......................... 8.78180% semistall..................... 4.55495% tailwind...................... 3.59904% trickroom..................... 3.00300% multiweather.................. 2.91621% hyperoffense.................. 1.61868% dragmag....................... 1.22385% monotype...................... 1.21831% monofire...................... 0.55646% voltturn...................... 0.47305% sandoffense................... 0.33735% hail.......................... 0.24136% trapper....................... 0.24036% trickhail..................... 0.17154% stall......................... 0.16839% monopsychic................... 0.16708% monowater..................... 0.12939% monodragon.................... 0.10944% rainoffense................... 0.06833% sandstall..................... 0.06735% monoghost..................... 0.06508% monorock...................... 0.04970% monosteel..................... 0.04896% sunoffense.................... 0.04684% choice........................ 0.02766% batonpass..................... 0.02503% monograss..................... 0.02469% monopoison.................... 0.02048% tricksun...................... 0.01814% monoflying.................... 0.01491% mononormal.................... 0.01462% sunstall...................... 0.01462% monobug....................... 0.01041% tricksand..................... 0.00792% monodark...................... 0.00369% monoice....................... 0.00147% monoground.................... 0.00144% monoelectric.................. 0.00048% Stalliness (mean: 0.066) -1.5| |# -1.0|## |######## -0.5|########## |##################### 0.0|###################### |############################## +0.5|########### |######## +1.0|### |#### +1.5| | more negative = more offensive, more positive = more stall one # = 0.84%