weatherless...................73.10512% balance.......................58.28495% offense.......................38.46995% sand..........................16.83640% sun........................... 5.84343% rain.......................... 5.26330% tailwind...................... 4.29211% trickroom..................... 3.05210% semistall..................... 2.79921% multiweather.................. 1.51748% dragmag....................... 1.24722% hail.......................... 0.46923% trickhail..................... 0.45879% hyperoffense.................. 0.44588% monotype...................... 0.29849% sandoffense................... 0.25774% monofire...................... 0.24643% voltturn...................... 0.21376% monoghost..................... 0.04413% trapper....................... 0.02592% rainoffense................... 0.01452% monopoison.................... 0.00418% monodragon.................... 0.00369% tricksand..................... 0.00162% monowater..................... 0.00003% batonpass..................... 0.00002% monobug....................... 0.00002% monorock...................... 0.00001% monoice....................... 0.00000% monoelectric.................. 0.00000% monoflying.................... 0.00000% stall......................... 0.00000% sunoffense.................... 0.00000% choice........................ 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.086) -1.5| | -1.0|# |##### -0.5|######### |######### 0.0|################## |############################## +0.5|######### |###### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 1.11%