weatherless...................82.09194% balance.......................51.80977% offense.......................45.69135% sand..........................11.86537% tailwind...................... 6.43627% sun........................... 2.87188% trickroom..................... 2.82009% rain.......................... 2.43528% semistall..................... 2.36879% dragmag....................... 1.12407% hail.......................... 0.73641% trickhail..................... 0.73618% hyperoffense.................. 0.13010% sandoffense................... 0.08882% voltturn...................... 0.08780% monotype...................... 0.03079% monofire...................... 0.02430% monoghost..................... 0.00632% trapper....................... 0.00468% multiweather.................. 0.00087% rainoffense................... 0.00068% monopoison.................... 0.00017% tricksand..................... 0.00005% monowater..................... 0.00000% monodragon.................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% stall......................... 0.00000% sunoffense.................... 0.00000% choice........................ 0.00000% monosteel..................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.045) -1.5| | -1.0| |####### -0.5|############ |######### 0.0|############################## |############################ +0.5|######### |#### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.97%