weatherless...................75.88984% offense.......................40.32189% balance.......................36.32640% sand..........................15.52880% hyperoffense..................11.03866% sun........................... 6.34534% semistall..................... 6.26130% voltturn...................... 6.08365% stall......................... 6.05174% rain.......................... 3.37425% monotype...................... 1.59883% multiweather.................. 1.42650% sandoffense................... 0.94675% dragmag....................... 0.78931% trickroom..................... 0.63081% sandstall..................... 0.51486% choice........................ 0.50848% sunoffense.................... 0.42976% hail.......................... 0.34679% monobug....................... 0.25849% monowater..................... 0.23509% monodragon.................... 0.18084% monofire...................... 0.12127% monoflying.................... 0.11489% monorock...................... 0.10957% rainoffense................... 0.10744% monosteel..................... 0.09999% mononormal.................... 0.09467% tailwind...................... 0.07872% monodark...................... 0.07659% monofairy..................... 0.07340% monopoison.................... 0.06170% tricksand..................... 0.06170% monoelectric.................. 0.05851% sunstall...................... 0.05638% monopsychic................... 0.05106% monoground.................... 0.04361% monograss..................... 0.04361% rainstall..................... 0.03936% monofighting.................. 0.03298% monoghost..................... 0.02021% monoice....................... 0.01489% trickhail..................... 0.01383% trapper....................... 0.01383% hailoffense................... 0.00957% fear.......................... 0.00851% allweather.................... 0.00745% gravity....................... 0.00426% hailstall..................... 0.00213% Stalliness (mean: 0.031) -2.0|### |### -1.5|##### |######### -1.0|########## |################# -0.5|####################### |######################### 0.0|############################## |########################## +0.5|################### |############## +1.0|######### |###### +1.5|##### |#### +2.0|### |## +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%