weatherless...................77.13471% offense.......................37.68568% balance.......................37.59761% sand..........................16.52324% hyperoffense..................10.93968% stall......................... 7.33038% voltturn...................... 6.76035% semistall..................... 6.44664% sun........................... 4.97003% rain.......................... 2.70632% multiweather.................. 1.46622% sandoffense................... 0.93692% dragmag....................... 0.93640% sandstall..................... 0.68626% monotype...................... 0.64057% trickroom..................... 0.37460% choice........................ 0.36751% sunoffense.................... 0.23901% hail.......................... 0.22887% monowater..................... 0.21774% monosteel..................... 0.07574% monobug....................... 0.07439% rainoffense................... 0.06625% tailwind...................... 0.06137% sunstall...................... 0.04538% monodark...................... 0.04231% monorock...................... 0.03991% monoflying.................... 0.03725% monofairy..................... 0.03210% mononormal.................... 0.02405% monopoison.................... 0.02289% rainstall..................... 0.02261% tricksand..................... 0.02189% monodragon.................... 0.02107% monofire...................... 0.01809% monofighting.................. 0.01654% trickhail..................... 0.01262% allweather.................... 0.01234% monoground.................... 0.01056% monopsychic................... 0.00904% monoghost..................... 0.00786% monograss..................... 0.00703% gravity....................... 0.00674% monoelectric.................. 0.00560% hailoffense................... 0.00466% monoice....................... 0.00426% hailstall..................... 0.00182% trapper....................... 0.00055% fear.......................... 0.00000% Stalliness (mean: 0.084) -2.0|### |### -1.5|##### |########## -1.0|######## |################ -0.5|##################### |###################### 0.0|############################## |############################ +0.5|################### |############## +1.0|######### |###### +1.5|##### |##### +2.0|#### |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%