weatherless...................77.01415% balance.......................37.25927% offense.......................35.67916% sand..........................17.45262% hyperoffense..................13.10466% stall......................... 7.84199% voltturn...................... 7.14213% semistall..................... 6.11492% sun........................... 4.34684% rain.......................... 2.69460% dragmag....................... 1.56169% multiweather.................. 1.43144% sandoffense................... 1.07161% sandstall..................... 0.62905% monotype...................... 0.26106% monowater..................... 0.19381% trickroom..................... 0.14504% sunoffense.................... 0.14081% hail.......................... 0.11847% choice........................ 0.09716% sunstall...................... 0.09695% tailwind...................... 0.08057% rainstall..................... 0.03186% tricksand..................... 0.03064% monosteel..................... 0.02895% allweather.................... 0.01820% monobug....................... 0.01143% gravity....................... 0.01084% monodark...................... 0.00663% monoflying.................... 0.00564% mononormal.................... 0.00497% trickhail..................... 0.00448% monoground.................... 0.00414% rainoffense................... 0.00259% monopoison.................... 0.00176% monofairy..................... 0.00164% hailoffense................... 0.00145% monorock...................... 0.00114% monoelectric.................. 0.00059% hailstall..................... 0.00037% monoice....................... 0.00035% monodragon.................... 0.00029% monoghost..................... 0.00028% monofire...................... 0.00025% monopsychic................... 0.00012% trapper....................... 0.00006% monofighting.................. 0.00005% monograss..................... 0.00001% fear.......................... 0.00000% Stalliness (mean: 0.064) -2.0|### |### -1.5|###### |############# -1.0|####### |################# -0.5|################### |################## 0.0|############################ |############################## +0.5|################### |############ +1.0|######### |##### +1.5|###### |##### +2.0|##### |### +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%