weatherless...................64.69942% balance.......................52.91565% offense.......................35.25160% rain..........................12.46516% sun...........................11.49366% sand.......................... 9.09170% trickroom..................... 7.09387% voltturn...................... 5.52044% semistall..................... 4.96202% stall......................... 4.75877% tailwind...................... 4.33482% hail.......................... 3.36291% hyperoffense.................. 2.11196% tricksun...................... 1.64968% monotype...................... 1.26158% multiweather.................. 1.01202% tricksand..................... 0.94366% trickhail..................... 0.49472% batonpass..................... 0.39539% monofire...................... 0.29115% monowater..................... 0.28435% monosteel..................... 0.25422% dragmag....................... 0.21636% rainoffense................... 0.20133% sunoffense.................... 0.18929% sandstall..................... 0.17947% monorock...................... 0.07015% sandoffense................... 0.06226% monopsychic................... 0.06135% monoghost..................... 0.06034% monoelectric.................. 0.05563% monobug....................... 0.05096% monoground.................... 0.04766% monoice....................... 0.04438% monodragon.................... 0.03414% choice........................ 0.03355% monofairy..................... 0.02243% monofighting.................. 0.01849% hailoffense................... 0.01741% monodark...................... 0.01713% gravity....................... 0.01607% monograss..................... 0.01342% monoflying.................... 0.00733% monopoison.................... 0.00699% trickrain..................... 0.00623% mononormal.................... 0.00598% hailstall..................... 0.00054% sunstall...................... 0.00000% Stalliness (mean: 0.215) | -1.5| |# -1.0|##### |###### -0.5|############ |################### 0.0|############################## |######################## +0.5|#################### |############# +1.0|##### |### +1.5|## | +2.0| |# +2.5|#### more negative = more offensive, more positive = more stall one # = 0.68%