weatherless...................72.36603% balance.......................58.84094% offense.......................36.27289% voltturn......................13.35359% sand.......................... 8.93744% rain.......................... 8.92823% sun........................... 7.60388% tailwind...................... 5.92841% trickroom..................... 5.86358% semistall..................... 4.52190% hail.......................... 2.96467% tricksand..................... 1.65878% tricksun...................... 1.08915% multiweather.................. 0.77210% trickhail..................... 0.46479% hyperoffense.................. 0.29170% choice........................ 0.09927% rainoffense................... 0.09279% stall......................... 0.07257% dragmag....................... 0.06060% sunoffense.................... 0.04539% monotype...................... 0.04223% monowater..................... 0.03874% batonpass..................... 0.02097% gravity....................... 0.02018% sandstall..................... 0.00197% monorock...................... 0.00155% monosteel..................... 0.00106% monoghost..................... 0.00106% monofire...................... 0.00071% monoice....................... 0.00012% monofairy..................... 0.00004% monopsychic................... 0.00001% sandoffense................... 0.00001% monoelectric.................. 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% hailstall..................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% trickrain..................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.186) | -1.5| | -1.0|# | -0.5|######## |########################### 0.0|############################## |########################### +0.5|############################# |####### +1.0|##### |#### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.72%