weatherless...................90.27943% offense.......................48.49613% balance.......................28.54626% hyperoffense..................15.88743% monotype......................10.28142% batonpass..................... 6.47707% sun........................... 4.55132% semistall..................... 4.40987% voltturn...................... 4.26593% rain.......................... 3.98303% monopsychic................... 3.33532% stall......................... 2.66031% mononormal.................... 2.12428% trapper....................... 1.88108% sand.......................... 1.77933% monobug....................... 1.40709% multiweather.................. 1.23834% monoghost..................... 1.11922% dragmag....................... 1.06710% monoelectric.................. 1.04229% choice........................ 0.70727% monoflying.................... 0.69734% hail.......................... 0.66260% monodragon.................... 0.62041% sunoffense.................... 0.44918% monowater..................... 0.35487% monofire...................... 0.35239% monorock...................... 0.34247% rainoffense................... 0.30276% monosteel..................... 0.24568% monodark...................... 0.19605% monoground.................... 0.16875% monopoison.................... 0.14393% trickroom..................... 0.13649% monofighting.................. 0.10671% monofairy..................... 0.10671% monograss..................... 0.09430% sandoffense................... 0.08438% gravity....................... 0.07445% hailoffense................... 0.06949% monoice....................... 0.06700% tailwind...................... 0.05211% hailstall..................... 0.02978% sunstall...................... 0.02233% trickhail..................... 0.02233% rainstall..................... 0.02233% sandstall..................... 0.00496% Stalliness (mean: -0.235) -3.0|# |# -2.0|## |######## -1.0|################# |############################## 0.0|########################## |################ +1.0|####### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%