weatherless...................92.80462% offense.......................47.13560% balance.......................31.04940% hyperoffense..................14.29191% monotype...................... 8.62305% batonpass..................... 5.72829% semistall..................... 4.52526% voltturn...................... 4.27648% monopsychic................... 3.43041% stall......................... 2.99783% sun........................... 2.89198% rain.......................... 2.65862% mononormal.................... 2.32650% sand.......................... 1.87537% trapper....................... 1.25281% dragmag....................... 1.11980% monobug....................... 0.89227% multiweather.................. 0.72037% monoelectric.................. 0.53004% monoghost..................... 0.52644% monoflying.................... 0.52305% hail.......................... 0.49695% choice........................ 0.46782% monodragon.................... 0.44943% sunoffense.................... 0.30550% rainoffense................... 0.17889% monowater..................... 0.15791% monosteel..................... 0.14968% monorock...................... 0.14814% monofire...................... 0.14721% monodark...................... 0.13080% trickroom..................... 0.08773% monoground.................... 0.08272% monopoison.................... 0.08264% monofairy..................... 0.08129% monofighting.................. 0.05935% monograss..................... 0.05592% hailoffense................... 0.05008% hailstall..................... 0.04910% sandoffense................... 0.04339% monoice....................... 0.04171% tailwind...................... 0.03313% gravity....................... 0.02928% rainstall..................... 0.02784% sunstall...................... 0.02519% trickhail..................... 0.01702% sandstall..................... 0.00536% Stalliness (mean: -0.178) -3.0| | -2.0|## |######## -1.0|################# |############################## 0.0|########################## |################## +1.0|######## |#### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%