weatherless...................97.17379% offense.......................46.52841% balance.......................28.51380% hyperoffense..................16.60458% monotype...................... 7.50451% semistall..................... 4.99752% batonpass..................... 4.91255% monopsychic................... 4.32811% voltturn...................... 3.85809% stall......................... 3.35570% mononormal.................... 2.35091% sand.......................... 1.11522% rain.......................... 0.87923% trapper....................... 0.85662% sun........................... 0.78741% dragmag....................... 0.75290% monobug....................... 0.36975% hail.......................... 0.24855% multiweather.................. 0.20382% choice........................ 0.13932% sunoffense.................... 0.13553% monoflying.................... 0.12358% monodragon.................... 0.11675% monoelectric.................. 0.08415% monoghost..................... 0.07096% monosteel..................... 0.06494% hailstall..................... 0.05770% rainoffense................... 0.05411% monopoison.................... 0.04412% monorock...................... 0.04049% monofairy..................... 0.03415% trickroom..................... 0.03071% monodark...................... 0.02496% rainstall..................... 0.02479% monofire...................... 0.02317% monograss..................... 0.02235% monowater..................... 0.01970% sandoffense................... 0.01167% monoground.................... 0.01013% sunstall...................... 0.00692% monoice....................... 0.00507% monofighting.................. 0.00248% hailoffense................... 0.00170% tailwind...................... 0.00150% sandstall..................... 0.00101% trickhail..................... 0.00056% gravity....................... 0.00004% Stalliness (mean: -0.206) -3.0| | -2.0|## |########## -1.0|#################### |############################## 0.0|##################### |################# +1.0|######## |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%