weatherless...................99.12153% offense.......................49.18605% hyperoffense..................23.78064% balance.......................21.33955% monotype...................... 5.21773% voltturn...................... 3.63592% monopsychic................... 3.44746% semistall..................... 3.23537% stall......................... 2.45839% batonpass..................... 2.09307% mononormal.................... 1.45232% trapper....................... 0.53961% rain.......................... 0.48101% dragmag....................... 0.47378% sun........................... 0.28409% choice........................ 0.24625% sand.......................... 0.14016% sunoffense.................... 0.09117% monobug....................... 0.08320% monosteel..................... 0.05933% monopoison.................... 0.05750% multiweather.................. 0.05332% monoflying.................... 0.04111% monorock...................... 0.03926% monodragon.................... 0.03658% monowater..................... 0.03034% hail.......................... 0.02655% monofairy..................... 0.02457% rainoffense................... 0.01904% rainstall..................... 0.01880% monograss..................... 0.01677% hailstall..................... 0.01342% trickroom..................... 0.01216% monodark...................... 0.01076% monoelectric.................. 0.00831% monoghost..................... 0.00490% monoground.................... 0.00338% sandoffense................... 0.00201% monofire...................... 0.00157% monoice....................... 0.00071% monofighting.................. 0.00018% tailwind...................... 0.00007% sandstall..................... 0.00006% sunstall...................... 0.00005% hailoffense................... 0.00003% trickhail..................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.397) -3.0| | -2.0|## |########### -1.0|############################## |######################### 0.0|################ |########## +1.0|######## |#### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%