weatherless...................67.72104% offense.......................52.51524% balance.......................36.12805% rain..........................11.24238% hail.......................... 8.15549% sun........................... 7.66006% voltturn...................... 7.35518% trickroom..................... 6.21189% sand.......................... 6.13567% hyperoffense.................. 4.64939% semistall..................... 3.69665% monotype...................... 3.46799% stall......................... 3.01067% tailwind...................... 2.93445% hailstall..................... 1.86738% monopsychic................... 1.67683% tricksun...................... 1.60061% multiweather.................. 0.76220% rainoffense................... 0.68598% hailoffense................... 0.57165% monowater..................... 0.41921% tricksand..................... 0.38110% trickrain..................... 0.30488% monofairy..................... 0.22866% monoice....................... 0.19055% monorock...................... 0.15244% trapper....................... 0.15244% choice........................ 0.15244% monoghost..................... 0.11433% monobug....................... 0.11433% monofire...................... 0.11433% monopoison.................... 0.07622% sandstall..................... 0.07622% sunoffense.................... 0.07622% monograss..................... 0.07622% monoflying.................... 0.07622% monosteel..................... 0.07622% monoelectric.................. 0.07622% batonpass..................... 0.03811% trickhail..................... 0.03811% sandoffense................... 0.03811% monodragon.................... 0.03811% sunstall...................... 0.03811% rainstall..................... 0.03811% monoground.................... 0.03811% Stalliness (mean: -0.054) -1.5|# |### -1.0|############ |################### -0.5|################ |############################# 0.0|############################## |########################## +0.5|########### |######## +1.0|##### |## +1.5|#### |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%