weatherless...................63.80285% offense.......................54.02763% balance.......................34.83386% rain..........................12.07125% voltturn......................10.08349% hail.......................... 9.74002% sun........................... 8.64215% sand.......................... 6.55648% trickroom..................... 6.55142% hyperoffense.................. 4.70689% monotype...................... 3.65830% tailwind...................... 3.32949% stall......................... 3.24178% semistall..................... 3.18984% hailstall..................... 2.64957% monopsychic................... 2.39217% tricksun...................... 2.18139% hailoffense................... 0.81839% rainoffense................... 0.81731% multiweather.................. 0.62979% tricksand..................... 0.56317% monowater..................... 0.41377% trickrain..................... 0.26933% monofairy..................... 0.24388% trapper....................... 0.23324% choice........................ 0.13788% monoice....................... 0.12285% monorock...................... 0.09649% monograss..................... 0.08067% monofire...................... 0.07028% monosteel..................... 0.06321% monoelectric.................. 0.06089% monoflying.................... 0.04387% sandstall..................... 0.03788% batonpass..................... 0.03465% sunoffense.................... 0.03305% sandoffense................... 0.02546% sunstall...................... 0.02445% monodragon.................... 0.02369% trickhail..................... 0.02349% monoground.................... 0.01588% monopoison.................... 0.01549% monoghost..................... 0.01067% monobug....................... 0.00449% rainstall..................... 0.00204% Stalliness (mean: -0.076) -1.5|# |### -1.0|############# |################### -0.5|############ |########################### 0.0|############################## |########################## +0.5|######### |####### +1.0|#### |## +1.5|##### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%