weatherless...................65.41388% offense.......................33.23673% balance.......................26.09353% voltturn......................19.15068% stall.........................18.64606% sand..........................17.38390% hyperoffense..................13.17702% rain..........................10.20634% semistall..................... 8.84666% sun........................... 8.73827% sandstall..................... 6.83184% sunstall...................... 2.93989% multiweather.................. 2.11265% choice........................ 1.67221% sandoffense................... 1.07916% rainstall..................... 0.74450% trickroom..................... 0.39819% hail.......................... 0.37053% dragmag....................... 0.27874% monotype...................... 0.27558% monowater..................... 0.18964% sunoffense.................... 0.16064% rainoffense................... 0.12978% tricksun...................... 0.09538% monograss..................... 0.05089% trickhail..................... 0.01633% monoflying.................... 0.01363% hailstall..................... 0.01353% monobug....................... 0.00970% monodark...................... 0.00601% monorock...................... 0.00302% mononormal.................... 0.00088% hailoffense................... 0.00080% monoice....................... 0.00059% monoelectric.................. 0.00058% tailwind...................... 0.00022% monofire...................... 0.00019% monofairy..................... 0.00017% monopoison.................... 0.00012% monopsychic................... 0.00011% monodragon.................... 0.00011% monofighting.................. 0.00007% monoghost..................... 0.00004% trickrain..................... 0.00003% monoground.................... 0.00001% monosteel..................... 0.00001% gravity....................... 0.00000% Stalliness (mean: 0.291) -2.0|######## |########## -1.0|########## |############################## 0.0|############################# |################### +1.0|################# |######### +2.0|############### |## +3.0|###### |## more negative = more offensive, more positive = more stall one # = 0.64%