weatherless...................72.41793% balance.......................41.39428% offense.......................31.54606% voltturn......................18.03212% sand..........................13.71514% hyperoffense..................11.83904% semistall..................... 9.13166% rain.......................... 7.22203% stall......................... 6.08895% hail.......................... 4.51818% sun........................... 3.03918% sandstall..................... 1.76315% monotype...................... 1.75432% trickroom..................... 1.75079% choice........................ 1.41193% multiweather.................. 0.85951% hailoffense................... 0.80833% sunoffense.................... 0.47653% rainoffense................... 0.41475% monoflying.................... 0.34769% sandoffense................... 0.20120% monobug....................... 0.19238% tricksun...................... 0.18532% dragmag....................... 0.15884% monowater..................... 0.14296% monoice....................... 0.14119% monoghost..................... 0.13766% monosteel..................... 0.12178% monoelectric.................. 0.11648% monorock...................... 0.09354% monodragon.................... 0.07942% monofairy..................... 0.07766% mononormal.................... 0.06883% monofighting.................. 0.06707% monoground.................... 0.06177% monopoison.................... 0.06001% monofire...................... 0.05648% monopsychic................... 0.05295% monograss..................... 0.04765% monodark...................... 0.03530% rainstall..................... 0.03000% gravity....................... 0.02471% allweather.................... 0.01765% tricksand..................... 0.01412% sunstall...................... 0.01059% tailwind...................... 0.01059% hailstall..................... 0.00529% trapper....................... 0.00353% trickrain..................... 0.00353% Stalliness (mean: 0.136) -2.0|# |##### -1.5|###### |########## -1.0|############ |############# -0.5|################## |##################### 0.0|############################# |########################## +0.5|############################## |################# +1.0|############### |######## +1.5|####### |#### +2.0|### |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%