weatherless...................71.44258% balance.......................43.33144% offense.......................28.08455% voltturn......................20.66964% sand..........................15.69075% hyperoffense..................11.25973% semistall.....................10.29006% rain.......................... 7.19924% stall......................... 7.03422% hail.......................... 4.68818% sandstall..................... 2.23927% sun........................... 1.99428% trickroom..................... 1.53724% choice........................ 1.42902% monotype...................... 1.19356% multiweather.................. 0.94871% hailoffense................... 0.86378% monoflying.................... 0.43002% sunoffense.................... 0.34271% rainoffense................... 0.32271% dragmag....................... 0.14540% sandoffense................... 0.13637% monoghost..................... 0.12112% monobug....................... 0.11365% monosteel..................... 0.10858% tricksun...................... 0.10425% monowater..................... 0.08934% monoelectric.................. 0.08598% monoice....................... 0.06840% gravity....................... 0.03906% rainstall..................... 0.03314% monodragon.................... 0.03236% monorock...................... 0.02906% monofairy..................... 0.02780% mononormal.................... 0.02342% allweather.................... 0.02211% monopoison.................... 0.01870% monopsychic................... 0.01823% monograss..................... 0.01793% monofighting.................. 0.01702% monofire...................... 0.01038% monoground.................... 0.00820% monodark...................... 0.00698% trickrain..................... 0.00559% sunstall...................... 0.00547% tailwind...................... 0.00498% hailstall..................... 0.00416% tricksand..................... 0.00352% trapper....................... 0.00001% Stalliness (mean: 0.210) -2.0|# |#### -1.5|###### |########## -1.0|########## |########## -0.5|############### |################# 0.0|########################## |######################### +0.5|############################## |################# +1.0|############### |######## +1.5|######## |#### +2.0|#### |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%