weatherless...................70.08716% balance.......................46.30068% offense.......................23.77994% voltturn......................21.91272% sand..........................19.20082% semistall.....................11.71551% hyperoffense..................10.33513% stall......................... 7.86874% rain.......................... 6.97882% hail.......................... 3.72336% sandstall..................... 3.07382% trickroom..................... 1.67893% choice........................ 1.21629% monotype...................... 1.21221% hailoffense................... 0.96696% sun........................... 0.85758% multiweather.................. 0.74893% monoflying.................... 0.74427% dragmag....................... 0.17360% rainoffense................... 0.15380% monobug....................... 0.14704% sandoffense................... 0.13872% sunoffense.................... 0.13699% monowater..................... 0.10530% monosteel..................... 0.08891% monoghost..................... 0.08231% gravity....................... 0.08033% rainstall..................... 0.03839% allweather.................... 0.03294% tricksun...................... 0.02596% monodragon.................... 0.01820% trickrain..................... 0.01189% monoice....................... 0.01036% monopoison.................... 0.00588% monofighting.................. 0.00390% monograss..................... 0.00386% monorock...................... 0.00091% monofairy..................... 0.00090% monopsychic................... 0.00066% hailstall..................... 0.00066% monoelectric.................. 0.00052% monofire...................... 0.00033% sunstall...................... 0.00027% mononormal.................... 0.00026% monoground.................... 0.00015% tricksand..................... 0.00004% monodark...................... 0.00000% trapper....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.288) -2.0|# |## -1.5|##### |######### -1.0|####### |####### -0.5|########### |############ 0.0|####################### |##################### +0.5|############################## |############### +1.0|############## |####### +1.5|######## |#### +2.0|#### |## +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.54%