weatherless...................72.87698% balance.......................42.95078% offense.......................23.70342% sand..........................20.70485% voltturn......................19.35961% stall.........................12.38033% semistall.....................12.19431% hyperoffense.................. 8.77116% sandstall..................... 6.08220% hail.......................... 3.27698% rain.......................... 3.19829% trickroom..................... 2.26399% hailoffense................... 1.25650% monotype...................... 0.99478% choice........................ 0.94385% monoflying.................... 0.53700% sun........................... 0.30450% monobug....................... 0.22206% dragmag....................... 0.21793% rainoffense................... 0.18215% monowater..................... 0.12727% multiweather.................. 0.12048% sandoffense................... 0.08207% allweather.................... 0.08037% monosteel..................... 0.04218% monoghost..................... 0.03952% trickrain..................... 0.02080% sunoffense.................... 0.01766% monodragon.................... 0.01663% tricksun...................... 0.01565% gravity....................... 0.00653% monopoison.................... 0.00617% rainstall..................... 0.00526% monoice....................... 0.00241% monograss..................... 0.00083% monofighting.................. 0.00055% monofairy..................... 0.00008% monopsychic................... 0.00004% monorock...................... 0.00004% monoelectric.................. 0.00003% monofire...................... 0.00001% hailstall..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.385) -2.0| |## -1.5|#### |######## -1.0|#### |######## -0.5|############ |########## 0.0|####################### |#################### +0.5|############################## |############ +1.0|############### |####### +1.5|###### |###### +2.0|######### |### +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.54%