weatherless...................93.82936% offense.......................54.51075% hyperoffense..................23.87686% balance.......................19.61208% hail.......................... 5.13904% monotype...................... 2.18923% semistall..................... 1.64361% monopoison.................... 0.74478% sand.......................... 0.68368% monowater..................... 0.47599% stall......................... 0.35670% sun........................... 0.26850% monoghost..................... 0.20546% sunoffense.................... 0.16736% monofighting.................. 0.14600% monopsychic................... 0.13693% hailoffense................... 0.11907% monodark...................... 0.11608% rain.......................... 0.09317% mononormal.................... 0.08221% monoice....................... 0.06991% monosteel..................... 0.06792% monobug....................... 0.05780% monoground.................... 0.05734% monofairy..................... 0.05506% monodragon.................... 0.04482% monoelectric.................. 0.04366% monofire...................... 0.04113% monograss..................... 0.03653% sandoffense................... 0.03157% monoflying.................... 0.02539% monorock...................... 0.01526% multiweather.................. 0.01273% rainoffense................... 0.00623% hailstall..................... 0.00110% sandstall..................... 0.00002% voltturn...................... 0.00000% dragmag....................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.515) | -2.0| |## -1.5|####### |############## -1.0|############################# |############################## -0.5|################## |################# 0.0|################# |########### +0.5|###### |#### +1.0|### |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.62%