weatherless...................77.96577% balance.......................44.80271% offense.......................41.85497% sun...........................10.21521% rain.......................... 8.16576% hyperoffense.................. 7.27476% semistall..................... 4.48077% sand.......................... 2.89471% monotype...................... 2.82704% hail.......................... 2.79992% multiweather.................. 2.03752% stall......................... 1.58679% sunoffense.................... 0.80472% trickroom..................... 0.71969% mononormal.................... 0.65598% monowater..................... 0.44854% tailwind...................... 0.37877% monofire...................... 0.32662% monosteel..................... 0.21376% monodragon.................... 0.17255% monoice....................... 0.16143% monodark...................... 0.13832% monoflying.................... 0.13558% monopsychic................... 0.13036% voltturn...................... 0.12978% sandoffense................... 0.12353% monoelectric.................. 0.10197% choice........................ 0.09469% rainoffense................... 0.08728% tricksun...................... 0.08008% monograss..................... 0.07523% monobug....................... 0.07504% monofairy..................... 0.06607% monopoison.................... 0.04184% batonpass..................... 0.03273% sandstall..................... 0.03123% monoghost..................... 0.03111% monorock...................... 0.02490% hailoffense................... 0.02391% monoground.................... 0.02327% sunstall...................... 0.01246% rainstall..................... 0.01175% monofighting.................. 0.01099% Stalliness (mean: 0.029) -2.0| |# -1.5|## |####### -1.0|######### |############## -0.5|################## |####################### 0.0|############################## |###################### +0.5|########################## |################# +1.0|######## |#### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.54%