weatherless...................57.08595% offense.......................45.49823% balance.......................32.28170% rain..........................24.96975% voltturn......................20.76361% sun...........................20.75905% hyperoffense..................15.60895% multiweather.................. 5.18206% semistall..................... 3.97443% stall......................... 2.63669% rainoffense................... 2.14017% sunoffense.................... 1.83769% monotype...................... 1.72811% hail.......................... 1.51581% trickroom..................... 1.10261% choice........................ 1.04783% sand.......................... 0.91200% monowater..................... 0.29449% monodark...................... 0.26709% trickrain..................... 0.23057% monofire...................... 0.17920% tailwind...................... 0.15523% hailoffense................... 0.15067% rainstall..................... 0.14610% monoflying.................... 0.12442% mononormal.................... 0.10729% sunstall...................... 0.10273% monograss..................... 0.10159% monofighting.................. 0.09246% monosteel..................... 0.08789% monodragon.................... 0.08332% monoelectric.................. 0.08104% sandoffense................... 0.07762% tricksun...................... 0.07191% monoice....................... 0.06506% monofairy..................... 0.06050% monoghost..................... 0.05935% monopsychic................... 0.05821% monopoison.................... 0.05707% monobug....................... 0.05365% sandstall..................... 0.04680% monoground.................... 0.04337% trickhail..................... 0.04109% monorock...................... 0.02968% hailstall..................... 0.02854% dragmag....................... 0.02397% gravity....................... 0.00799% tricksand..................... 0.00228% allweather.................... 0.00228% Stalliness (mean: -0.185) |# -2.0|## |#### -1.5|######## |################# -1.0|################### |############################# -0.5|############################## |############################## 0.0|############################ |########################## +0.5|#################### |################# +1.0|######## |#### +1.5|### |# +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.40%