weatherless...................55.58935% offense.......................39.66096% balance.......................39.21207% voltturn......................27.42382% rain..........................27.20137% sun...........................21.24138% hyperoffense..................12.80114% multiweather.................. 5.70251% semistall..................... 5.09682% stall......................... 3.22902% rainoffense................... 2.04141% sunoffense.................... 1.27270% choice........................ 1.07182% monotype...................... 1.00692% hail.......................... 0.96527% trickroom..................... 0.92240% sand.......................... 0.73153% monowater..................... 0.34858% trickrain..................... 0.28963% monofire...................... 0.13792% monodark...................... 0.12136% hailoffense................... 0.12000% sunstall...................... 0.11266% monosteel..................... 0.11069% tailwind...................... 0.09088% rainstall..................... 0.07441% sandstall..................... 0.05867% tricksun...................... 0.05059% monoflying.................... 0.04738% monofighting.................. 0.04736% dragmag....................... 0.03373% monodragon.................... 0.03021% mononormal.................... 0.02743% monopsychic................... 0.02726% hailstall..................... 0.02426% monoelectric.................. 0.02342% sandoffense................... 0.02324% monoghost..................... 0.02110% monobug....................... 0.02089% trickhail..................... 0.02021% monoground.................... 0.02006% monopoison.................... 0.01926% monograss..................... 0.01579% monorock...................... 0.01263% monofairy..................... 0.01223% monoice....................... 0.00872% gravity....................... 0.00475% allweather.................... 0.00139% tricksand..................... 0.00000% Stalliness (mean: -0.044) | -2.0|# |### -1.5|####### |############## -1.0|############### |######################## -0.5|######################### |############################# 0.0|############################# |############################## +0.5|######################### |######################### +1.0|########### |#### +1.5|#### |# +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%