weatherless...................81.81650% offense.......................53.05887% balance.......................22.18204% hyperoffense..................19.68728% rain.......................... 9.29532% monotype...................... 6.95813% batonpass..................... 6.88648% sun........................... 4.92516% sand.......................... 2.91921% semistall..................... 2.54668% stall......................... 2.52512% voltturn...................... 2.32019% hail.......................... 2.16686% rainoffense................... 1.37991% mononormal.................... 1.14370% choice........................ 1.12245% multiweather.................. 1.04108% trickroom..................... 0.82825% monodragon.................... 0.79273% monoghost..................... 0.74718% monoflying.................... 0.65428% monowater..................... 0.60813% sunoffense.................... 0.57686% monofighting.................. 0.42688% monobug....................... 0.41868% monopsychic................... 0.38164% monodark...................... 0.37891% monopoison.................... 0.37283% monograss..................... 0.35947% monoice....................... 0.35735% monofairy..................... 0.35613% monosteel..................... 0.35522% monoelectric.................. 0.33336% sandoffense................... 0.31029% monofire...................... 0.30270% monoground.................... 0.30240% hailoffense................... 0.28479% tailwind...................... 0.22680% trickrain..................... 0.22437% monorock...................... 0.13602% tricksun...................... 0.06558% dragmag....................... 0.04888% tricksand..................... 0.04706% sandstall..................... 0.04311% rainstall..................... 0.03734% trapper....................... 0.03674% sunstall...................... 0.01518% trickhail..................... 0.00729% gravity....................... 0.00698% hailstall..................... 0.00668% Stalliness (mean: -0.363) |# -2.0|## |######### -1.0|###################### |############################## 0.0|###################### |########### +1.0|#### |# +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.96%