weatherless...................82.06166% offense.......................44.03432% balance.......................24.33815% hyperoffense..................21.78625% rain..........................13.19994% stall......................... 5.67373% batonpass..................... 4.26375% semistall..................... 4.16754% sun........................... 3.89529% trickroom..................... 2.58873% voltturn...................... 2.36943% rainoffense................... 2.35331% monotype...................... 2.00111% sand.......................... 1.50952% choice........................ 1.25142% trickrain..................... 1.06673% multiweather.................. 0.95532% hail.......................... 0.54185% monoground.................... 0.30986% sunoffense.................... 0.30386% monoghost..................... 0.26166% monodragon.................... 0.23996% monowater..................... 0.21451% mononormal.................... 0.21449% monopoison.................... 0.17780% monodark...................... 0.17475% tricksand..................... 0.15616% monoice....................... 0.15045% monoelectric.................. 0.14518% monobug....................... 0.13793% sandoffense................... 0.10774% monoflying.................... 0.07389% rainstall..................... 0.07227% hailoffense................... 0.07039% monopsychic................... 0.06913% monofighting.................. 0.06173% tailwind...................... 0.06054% tricksun...................... 0.05705% monofire...................... 0.04605% monograss..................... 0.04163% monofairy..................... 0.03367% monosteel..................... 0.03103% trapper....................... 0.01489% sunstall...................... 0.01248% dragmag....................... 0.00897% monorock...................... 0.00734% sandstall..................... 0.00424% gravity....................... 0.00223% hailstall..................... 0.00094% trickhail..................... 0.00084% Stalliness (mean: -0.235) | -2.0|# |############ -1.0|############################## |########################### 0.0|###################### |################# +1.0|####### |## +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.79%