weatherless...................74.38869% semistall.....................39.28438% balance.......................33.46682% stall.........................17.00825% sun...........................16.98099% offense....................... 9.38418% rain.......................... 8.33165% voltturn...................... 7.68121% sand.......................... 1.15656% multiweather.................. 1.03776% monotype...................... 0.99805% hyperoffense.................. 0.85637% dragmag....................... 0.84737% rainstall..................... 0.73086% monofire...................... 0.51734% sandstall..................... 0.34935% hail.......................... 0.34282% monobug....................... 0.22610% sunoffense.................... 0.19909% monoghost..................... 0.16411% choice........................ 0.11001% trickroom..................... 0.06942% monorock...................... 0.04904% tailwind...................... 0.03866% sunstall...................... 0.03293% monosteel..................... 0.01533% mononormal.................... 0.00789% monowater..................... 0.00738% monofighting.................. 0.00579% monoelectric.................. 0.00379% monodragon.................... 0.00368% trapper....................... 0.00248% hailstall..................... 0.00099% monograss..................... 0.00078% monoice....................... 0.00046% tricksun...................... 0.00039% monoflying.................... 0.00010% monopsychic................... 0.00005% hailoffense................... 0.00004% rainoffense................... 0.00003% trickrain..................... 0.00002% monodark...................... 0.00002% monopoison.................... 0.00000% monoground.................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% sandoffense................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.998) -2.0| |# -1.5| | -1.0|# |# -0.5|### |###### 0.0|####### |##### +0.5|############## |################ +1.0|################### |####################### +1.5|############################## |############ +2.0|######### |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.66%