offense.......................61.14299% weatherless...................42.10054% hail..........................20.38115% balance.......................19.72773% sun...........................15.05365% rain..........................13.04031% voltturn......................10.98237% trickroom..................... 9.83564% sand.......................... 9.77300% stall......................... 9.54468% hyperoffense.................. 5.26104% tricksun...................... 4.89945% semistall..................... 4.32355% sandstall..................... 1.31398% tricksand..................... 0.87916% sunoffense.................... 0.72863% hailstall..................... 0.64703% trickhail..................... 0.59277% choice........................ 0.56834% hailoffense................... 0.55232% gravity....................... 0.52167% multiweather.................. 0.34840% rainoffense................... 0.23003% tailwind...................... 0.19798% trickrain..................... 0.06678% monotype...................... 0.04878% sandoffense................... 0.01561% monowater..................... 0.01456% monoice....................... 0.01398% monoground.................... 0.01220% rainstall..................... 0.00752% monoflying.................... 0.00482% monofire...................... 0.00178% monograss..................... 0.00105% monoghost..................... 0.00033% sunstall...................... 0.00022% monopsychic................... 0.00004% mononormal.................... 0.00002% monofairy..................... 0.00002% monodark...................... 0.00001% monobug....................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monopoison.................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.041) -2.0| | -1.5|# |##### -1.0|############## |################# -0.5|########################## |############################## 0.0|##################### |######### +0.5|#### |#### +1.0|## |# +1.5|##### |### +2.0|## |## +2.5|# |#### more negative = more offensive, more positive = more stall one # = 0.66%