weatherless...................59.51604% offense.......................48.19913% balance.......................45.09357% sun...........................16.89076% trickroom.....................10.99961% rain.......................... 9.48663% hail.......................... 8.35603% sand.......................... 6.97866% tricksun...................... 5.45811% semistall..................... 3.04511% tailwind...................... 2.94594% monotype...................... 2.87479% hyperoffense.................. 2.81484% multiweather.................. 1.08795% voltturn...................... 1.04744% stall......................... 0.84736% tricksand..................... 0.44770% monowater..................... 0.43089% trickrain..................... 0.41764% monoice....................... 0.40428% sunoffense.................... 0.33034% rainoffense................... 0.24236% monoflying.................... 0.22635% monobug....................... 0.20931% choice........................ 0.20583% monosteel..................... 0.20290% monopsychic................... 0.19506% trickhail..................... 0.19410% hailoffense................... 0.17434% monograss..................... 0.16431% monodark...................... 0.14812% sandoffense................... 0.14772% sandstall..................... 0.13914% monoelectric.................. 0.13907% monofire...................... 0.11952% batonpass..................... 0.11747% mononormal.................... 0.11237% monorock...................... 0.11112% monopoison.................... 0.10636% monodragon.................... 0.07418% monoghost..................... 0.07234% monofighting.................. 0.06503% monofairy..................... 0.05498% sunstall...................... 0.05437% monoground.................... 0.03916% hailstall..................... 0.03729% gravity....................... 0.01757% allweather.................... 0.01615% dragmag....................... 0.00989% rainstall..................... 0.00643% swagplay...................... 0.00133% trapper....................... 0.00008% Stalliness (mean: -0.004) -1.5|# |## -1.0|##### |########### -0.5|################# |######################### 0.0|############################## |######################### +0.5|################ |######## +1.0|#### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.68%