weatherless...................68.99006% offense.......................47.37120% balance.......................41.60089% rain..........................13.44175% sun........................... 9.87737% trickroom..................... 6.02756% hail.......................... 5.87074% hyperoffense.................. 5.26112% tailwind...................... 3.87448% semistall..................... 3.87272% monotype...................... 3.42695% sand.......................... 3.21904% stall......................... 1.89407% voltturn...................... 1.74783% sunoffense.................... 0.97963% multiweather.................. 0.93558% choice........................ 0.87392% monopoison.................... 0.82811% monograss..................... 0.37705% mononormal.................... 0.36472% monoice....................... 0.26253% batonpass..................... 0.24315% monobug....................... 0.24138% rainoffense................... 0.20967% monoelectric.................. 0.20967% hailoffense................... 0.20438% monopsychic................... 0.19910% trickhail..................... 0.18853% trickrain..................... 0.16562% monoghost..................... 0.15681% tricksand..................... 0.15505% monofairy..................... 0.15329% sandstall..................... 0.14448% monowater..................... 0.13743% sunstall...................... 0.13391% gravity....................... 0.09867% monofighting.................. 0.09514% monodragon.................... 0.09338% monoflying.................... 0.09162% monofire...................... 0.08986% tricksun...................... 0.08810% trapper....................... 0.07752% monoground.................... 0.06167% hailstall..................... 0.05814% rainstall..................... 0.04581% monosteel..................... 0.03876% dragmag....................... 0.02643% monodark...................... 0.02114% allweather.................... 0.01938% monorock...................... 0.01586% Stalliness (mean: 0.001) -1.5|## |#### -1.0|####### |############### -0.5|##################### |########################## 0.0|############################## |######################### +0.5|################# |############ +1.0|####### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%