weatherless...................57.33692% offense.......................49.00270% balance.......................46.55953% rain..........................18.48327% sand.......................... 9.94127% trickroom..................... 9.29585% hail.......................... 7.96793% sun........................... 6.29424% tailwind...................... 4.00990% semistall..................... 3.36677% hyperoffense.................. 0.93444% monotype...................... 0.35340% voltturn...................... 0.22127% choice........................ 0.18253% hailoffense................... 0.15060% monoice....................... 0.13848% stall......................... 0.13656% sunoffense.................... 0.12653% monobug....................... 0.07368% monoghost..................... 0.07271% tricksun...................... 0.04534% rainoffense................... 0.04182% monopsychic................... 0.03123% trickrain..................... 0.02476% multiweather.................. 0.02347% sandstall..................... 0.01944% gravity....................... 0.01860% monowater..................... 0.01340% trickhail..................... 0.01168% monoelectric.................. 0.00892% tricksand..................... 0.00859% monograss..................... 0.00617% sunstall...................... 0.00440% batonpass..................... 0.00375% monofighting.................. 0.00303% monoflying.................... 0.00239% monofire...................... 0.00192% mononormal.................... 0.00070% dragmag....................... 0.00053% trapper....................... 0.00045% monopoison.................... 0.00044% monofairy..................... 0.00044% rainstall..................... 0.00031% monorock...................... 0.00015% hailstall..................... 0.00014% monodark...................... 0.00004% monodragon.................... 0.00004% allweather.................... 0.00001% monosteel..................... 0.00001% monoground.................... 0.00000% Stalliness (mean: 0.040) -1.5| | -1.0|## |########## -0.5|################### |#################### 0.0|############################## |######################### +0.5|######################### |######## +1.0|### |### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%