weatherless...................84.30740% balance.......................70.32421% semistall.....................19.36573% sand..........................10.64918% offense....................... 8.24625% voltturn...................... 6.03644% hail.......................... 3.92084% trickroom..................... 3.24674% monotype...................... 2.33723% tricksand..................... 2.15096% rain.......................... 1.17491% stall......................... 1.11605% hyperoffense.................. 0.94776% monoice....................... 0.56325% monowater..................... 0.55306% sandstall..................... 0.37538% monoflying.................... 0.37485% mononormal.................... 0.28805% monofighting.................. 0.23127% monosteel..................... 0.13568% dragmag....................... 0.09876% hailoffense................... 0.09654% monofire...................... 0.08731% monorock...................... 0.05772% multiweather.................. 0.05565% hailstall..................... 0.01948% monofairy..................... 0.01946% monoghost..................... 0.01650% trickhail..................... 0.01534% rainstall..................... 0.01201% monodragon.................... 0.00510% sun........................... 0.00332% monobug....................... 0.00151% monoelectric.................. 0.00120% monograss..................... 0.00082% monopsychic................... 0.00072% monodark...................... 0.00067% tricksun...................... 0.00037% monopoison.................... 0.00024% rainoffense................... 0.00005% trickrain..................... 0.00004% choice........................ 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.596) | -1.0|## |### -0.5|## |### 0.0|######## |######################### +0.5|###################### |############################## +1.0|######################### |######## +1.5|###### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.75%