weatherless...................59.97585% offense.......................43.16732% voltturn......................35.74129% rain..........................33.82696% stall.........................20.59358% hyperoffense..................18.66593% balance.......................16.89036% sun........................... 2.80870% sand.......................... 2.69261% trickroom..................... 2.23149% tricksun...................... 1.37932% hail.......................... 0.69587% hailoffense................... 0.69546% semistall..................... 0.68281% trickrain..................... 0.14250% rainoffense................... 0.04242% monotype...................... 0.01745% monobug....................... 0.01381% choice........................ 0.00836% monodragon.................... 0.00126% monopsychic................... 0.00101% monoghost..................... 0.00098% monoice....................... 0.00029% monofairy..................... 0.00010% monofighting.................. 0.00000% monofire...................... 0.00000% sunoffense.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.096) | -1.5|## |#### -1.0|########## |## -0.5|### |############################## 0.0|#### |#### +0.5|## |### +1.0|# | +1.5| |################ +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 1.20%