weatherless...................92.25904% offense.......................57.22643% hyperoffense..................23.09462% balance.......................19.33869% voltturn...................... 9.45214% rain.......................... 3.48587% hail.......................... 3.18077% rainoffense................... 1.55308% sand.......................... 1.25123% monotype...................... 1.01556% multiweather.................. 0.65986% hailoffense................... 0.55019% sun........................... 0.48295% monowater..................... 0.31100% semistall..................... 0.30468% dragmag....................... 0.16921% trickroom..................... 0.14428% sunoffense.................... 0.14415% sandoffense................... 0.13921% monobug....................... 0.10853% monopoison.................... 0.10548% monograss..................... 0.09386% monosteel..................... 0.09223% choice........................ 0.08637% monoelectric.................. 0.07520% stall......................... 0.03558% monopsychic................... 0.03358% monorock...................... 0.03230% mononormal.................... 0.03061% monoground.................... 0.03005% monoice....................... 0.02944% monofighting.................. 0.02682% monofire...................... 0.02577% tailwind...................... 0.02374% trapper....................... 0.01974% monoflying.................... 0.01275% monodragon.................... 0.00910% monodark...................... 0.00789% sandstall..................... 0.00425% monoghost..................... 0.00161% monofairy..................... 0.00001% Stalliness (mean: -0.506) -2.0|# |#### -1.5|######## |########### -1.0|############### |############# -0.5|############################## |######################## 0.0|############################ |######### +0.5|### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.68%