weatherless...................90.10934% offense.......................53.68377% balance.......................29.28511% hyperoffense..................10.20185% voltturn...................... 5.96299% semistall..................... 5.40791% sun........................... 4.30614% sand.......................... 2.97729% rain.......................... 1.95963% monotype...................... 1.71573% stall......................... 1.42136% hail.......................... 1.00925% trickroom..................... 0.55509% monowater..................... 0.37847% multiweather.................. 0.34483% monofire...................... 0.26072% monoflying.................... 0.21867% sunoffense.................... 0.21026% sandstall..................... 0.20185% monosteel..................... 0.19344% monodragon.................... 0.16821% monoelectric.................. 0.16821% monopsychic................... 0.15980% rainoffense................... 0.15139% monofighting.................. 0.15139% choice........................ 0.14298% sandoffense................... 0.13457% monobug....................... 0.08410% hailoffense................... 0.06728% dragmag....................... 0.05046% monoghost..................... 0.05046% monofairy..................... 0.05046% monoice....................... 0.04205% monodark...................... 0.03364% mononormal.................... 0.03364% tailwind...................... 0.03364% monograss..................... 0.02523% monorock...................... 0.00841% monoground.................... 0.00841% Stalliness (mean: -0.179) |## -1.5|#### |######## -1.0|##################### |########################## -0.5|############################## |############################ 0.0|######################## |################### +0.5|############# |########### +1.0|######### |##### +1.5|# |# +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%