weatherless...................92.27063% offense.......................51.41554% balance.......................31.36644% hyperoffense.................. 9.08885% voltturn...................... 7.18854% semistall..................... 6.48018% sun........................... 3.19024% sand.......................... 2.64554% stall......................... 1.64899% rain.......................... 1.44480% monotype...................... 1.11419% hail.......................... 0.66548% trickroom..................... 0.61052% sandstall..................... 0.27140% multiweather.................. 0.20906% monoelectric.................. 0.19930% monoflying.................... 0.17983% monodragon.................... 0.15031% monosteel..................... 0.14359% monofire...................... 0.12754% monowater..................... 0.12341% sunoffense.................... 0.12268% sandoffense................... 0.08988% monopsychic................... 0.08509% choice........................ 0.07138% monofighting.................. 0.06868% rainoffense................... 0.05476% hailoffense................... 0.05377% monobug....................... 0.05280% dragmag....................... 0.03900% monofairy..................... 0.03378% monoghost..................... 0.02439% tailwind...................... 0.02388% monograss..................... 0.02088% monodark...................... 0.01954% monoice....................... 0.01929% mononormal.................... 0.01840% monorock...................... 0.00437% monoground.................... 0.00437% Stalliness (mean: -0.121) |# -1.5|### |######## -1.0|###################### |########################### -0.5|############################## |############################## 0.0|########################## |##################### +0.5|############### |############# +1.0|########### |####### +1.5|# |# +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%