weatherless...................94.11790% offense.......................48.20412% balance.......................33.21606% semistall..................... 9.25175% voltturn...................... 9.09288% hyperoffense.................. 7.55101% sand.......................... 2.55420% sun........................... 1.87447% stall......................... 1.77706% rain.......................... 1.02230% trickroom..................... 0.73313% sandstall..................... 0.50112% hail.......................... 0.44503% monotype...................... 0.28507% monosteel..................... 0.10695% monodragon.................... 0.07094% monoelectric.................. 0.05439% monoflying.................... 0.04125% hailoffense................... 0.03800% rainoffense................... 0.02813% dragmag....................... 0.02157% multiweather.................. 0.01390% sunoffense.................... 0.00769% monofire...................... 0.00572% monodark...................... 0.00341% sandoffense................... 0.00340% monowater..................... 0.00223% monograss..................... 0.00149% monobug....................... 0.00083% monoghost..................... 0.00074% monoice....................... 0.00054% monofighting.................. 0.00006% monopsychic................... 0.00000% mononormal.................... 0.00000% choice........................ 0.00000% tailwind...................... 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.034) |# -1.5|# |######## -1.0|####################### |########################## -0.5|########################### |############################## 0.0|############################# |######################## +0.5|################## |############### +1.0|################ |########## +1.5|# |# +2.0| | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%