weatherless...................79.15277% offense.......................35.98252% balance.......................32.54157% stall.........................13.64868% semistall.....................10.27267% sun........................... 8.49628% hyperoffense.................. 7.55456% voltturn...................... 7.50345% sand.......................... 7.00364% rain.......................... 4.62248% hail.......................... 1.56713% sunstall...................... 1.50020% multiweather.................. 0.83674% sandstall..................... 0.78408% hailoffense................... 0.73308% monotype...................... 0.66741% trickroom..................... 0.57756% monowater..................... 0.45354% choice........................ 0.39369% sunoffense.................... 0.22921% dragmag....................... 0.08768% sandoffense................... 0.07845% gravity....................... 0.06713% tricksun...................... 0.04744% hailstall..................... 0.03237% monopsychic................... 0.02844% monosteel..................... 0.02826% rainoffense................... 0.02577% monobug....................... 0.02300% monofairy..................... 0.02231% monofighting.................. 0.02157% monofire...................... 0.01836% monoelectric.................. 0.01562% monodragon.................... 0.01481% monoghost..................... 0.01233% tailwind...................... 0.00798% trickhail..................... 0.00763% trapper....................... 0.00550% monograss..................... 0.00534% monopoison.................... 0.00440% monodark...................... 0.00398% monoflying.................... 0.00386% tricksand..................... 0.00371% rainstall..................... 0.00357% mononormal.................... 0.00343% monoground.................... 0.00303% monoice....................... 0.00301% monorock...................... 0.00247% allweather.................... 0.00143% trickrain..................... 0.00030% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.373) -2.0| |# -1.5|### |####### -1.0|############ |############ -0.5|################# |############################## 0.0|##################### |#################### +0.5|#################### |################ +1.0|######### |####### +1.5|########## |######## +2.0|##### |## +2.5|## |# +3.0|##### |## +3.5|## more negative = more offensive, more positive = more stall one # = 0.47%