weatherless...................61.38111% balance.......................49.71975% rain..........................22.09723% sun...........................21.47594% offense.......................18.92508% voltturn......................17.89751% stall.........................15.92423% semistall..................... 9.13853% multiweather.................. 6.97664% hyperoffense.................. 6.29241% sand.......................... 1.65908% trickroom..................... 1.02096% rainstall..................... 0.99029% choice........................ 0.69068% rainoffense................... 0.68009% sunoffense.................... 0.50409% hail.......................... 0.36329% trickrain..................... 0.17667% monotype...................... 0.17609% tricksun...................... 0.14910% tricksand..................... 0.09721% monobug....................... 0.06968% monosteel..................... 0.03387% sunstall...................... 0.02347% monoelectric.................. 0.02004% monoghost..................... 0.01788% monodragon.................... 0.01759% gravity....................... 0.01626% sandstall..................... 0.01555% hailoffense................... 0.00516% monoflying.................... 0.00513% monofire...................... 0.00424% dragmag....................... 0.00407% monofighting.................. 0.00401% sandoffense................... 0.00292% monograss..................... 0.00170% trickhail..................... 0.00125% hailstall..................... 0.00094% monofairy..................... 0.00066% monorock...................... 0.00062% monoground.................... 0.00044% monowater..................... 0.00043% monoice....................... 0.00012% mononormal.................... 0.00006% tailwind...................... 0.00004% monodark...................... 0.00001% monopoison.................... 0.00000% monopsychic................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.655) -2.0|# |### -1.0|####### |########## 0.0|####################### |############################## +1.0|################ |##### +2.0|# |### +3.0|######### more negative = more offensive, more positive = more stall one # = 0.88%