offense.......................48.30154% weatherless...................44.30359% sun...........................40.54589% balance.......................24.07152% rain..........................23.77773% hyperoffense..................20.25882% multiweather..................11.50038% sunoffense.................... 4.67275% semistall..................... 3.69468% stall......................... 3.67344% trickroom..................... 3.54522% monotype...................... 3.51850% rainoffense................... 2.94187% sand.......................... 2.15573% tricksun...................... 1.32424% voltturn...................... 1.25851% trickrain..................... 1.19757% sunstall...................... 0.78796% hail.......................... 0.78732% monoghost..................... 0.51827% monodragon.................... 0.44465% monowater..................... 0.31935% monofighting.................. 0.29020% sandstall..................... 0.27073% monopsychic................... 0.24647% choice........................ 0.23985% monosteel..................... 0.23978% monobug....................... 0.20798% monodark...................... 0.20472% mononormal.................... 0.19983% tailwind...................... 0.19757% monograss..................... 0.17931% sandoffense................... 0.13374% monoflying.................... 0.13033% monoice....................... 0.11547% monoground.................... 0.10541% hailoffense................... 0.10461% monofairy..................... 0.10423% rainstall..................... 0.08153% dragmag....................... 0.07861% monofire...................... 0.07317% monopoison.................... 0.07183% monoelectric.................. 0.05643% monorock...................... 0.05160% gravity....................... 0.02270% trapper....................... 0.01993% trickhail..................... 0.00674% hailstall..................... 0.00291% swagplay...................... 0.00095% tricksand..................... 0.00089% allweather.................... 0.00027% fear.......................... 0.00027% Stalliness (mean: -0.284) -2.0|## |### -1.5|########## |################### -1.0|######################### |############################## -0.5|########################### |######################### 0.0|################### |################# +0.5|############## |########## +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%