weatherless...................72.42802% offense.......................40.94163% balance.......................31.28405% sand..........................23.40078% hyperoffense..................18.28016% voltturn...................... 6.25681% semistall..................... 5.87549% stall......................... 3.61868% monotype...................... 2.36576% sandoffense................... 2.32685% hail.......................... 1.99222% rain.......................... 1.92996% trickroom..................... 1.51751% sandstall..................... 1.38521% rainoffense................... 0.56031% sun........................... 0.34241% monobug....................... 0.33463% monodark...................... 0.28794% monoelectric.................. 0.28016% monoghost..................... 0.23346% tailwind...................... 0.18677% monopoison.................... 0.17899% mononormal.................... 0.16342% dragmag....................... 0.15564% monoice....................... 0.14786% choice........................ 0.14786% monorock...................... 0.13230% monopsychic................... 0.12451% monograss..................... 0.10895% monowater..................... 0.10895% monofire...................... 0.10895% multiweather.................. 0.09339% monofairy..................... 0.08560% monoground.................... 0.07004% trickhail..................... 0.07004% monodragon.................... 0.05447% sunoffense.................... 0.04669% hailoffense................... 0.03891% monosteel..................... 0.03113% hailstall..................... 0.03113% monofighting.................. 0.03113% tricksand..................... 0.01556% monoflying.................... 0.00778% Stalliness (mean: -0.137) -2.0|# |##### -1.5|######## |#################### -1.0|################### |##################### -0.5|############################## |######################### 0.0|########################## |######################### +0.5|################# |################# +1.0|########## |###### +1.5|### |### +2.0|# |## +2.5|# | +3.0| |## more negative = more offensive, more positive = more stall one # = 0.41%