weatherless...................68.16898% offense.......................40.66070% balance.......................29.30396% sand..........................28.74116% hyperoffense..................19.17356% voltturn...................... 6.57240% semistall..................... 6.20998% stall......................... 4.65180% sandoffense................... 3.10292% sandstall..................... 1.87264% rain.......................... 1.86909% trickroom..................... 1.32005% monotype...................... 1.26289% hail.......................... 1.12317% rainoffense................... 0.64863% monopoison.................... 0.19645% sun........................... 0.18471% monoelectric.................. 0.18276% dragmag....................... 0.18269% tailwind...................... 0.13591% monowater..................... 0.12649% choice........................ 0.11234% monodark...................... 0.10722% monoghost..................... 0.08798% multiweather.................. 0.08712% monobug....................... 0.08336% mononormal.................... 0.08175% monoice....................... 0.07883% monofairy..................... 0.06688% monoground.................... 0.06287% monopsychic................... 0.04882% monofire...................... 0.04629% monorock...................... 0.04616% hailstall..................... 0.04150% monograss..................... 0.03871% trickhail..................... 0.03689% monodragon.................... 0.03342% monosteel..................... 0.01787% monofighting.................. 0.01415% tricksand..................... 0.01243% sunoffense.................... 0.01145% hailoffense................... 0.00505% monoflying.................... 0.00319% Stalliness (mean: -0.129) -2.0|# |##### -1.5|######## |#################### -1.0|################## |#################### -0.5|############################## |##################### 0.0|####################### |##################### +0.5|############### |################# +1.0|########## |###### +1.5|## |### +2.0|# |### +2.5|# | +3.0| |## more negative = more offensive, more positive = more stall one # = 0.44%