weatherless...................57.76667% sand..........................40.65808% hyperoffense..................28.85862% balance.......................27.90520% offense.......................25.34906% semistall.....................13.01652% stall......................... 4.87060% voltturn...................... 4.13854% sandoffense................... 3.35831% sandstall..................... 3.04071% rain.......................... 1.30830% trickroom..................... 0.38139% rainoffense................... 0.26188% hail.......................... 0.25052% dragmag....................... 0.14036% monotype...................... 0.13108% monopoison.................... 0.06176% choice........................ 0.04571% monowater..................... 0.04281% tailwind...................... 0.03995% sun........................... 0.01648% monoelectric.................. 0.01213% monoground.................... 0.00712% monodragon.................... 0.00276% monoghost..................... 0.00115% mononormal.................... 0.00114% monofairy..................... 0.00089% monoice....................... 0.00050% trickhail..................... 0.00041% monobug....................... 0.00040% monodark...................... 0.00016% monopsychic................... 0.00008% monograss..................... 0.00008% monoflying.................... 0.00008% multiweather.................. 0.00004% monorock...................... 0.00002% monofire...................... 0.00001% hailoffense................... 0.00000% sunoffense.................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.115) -2.0| |############### -1.5|##################### |########################### -1.0|############### |############## -0.5|##################### |############# 0.0|######### |################ +0.5|############################## |############### +1.0|############################ |######## +1.5|# |## +2.0|# |## +2.5| | +3.0|## |#### more negative = more offensive, more positive = more stall one # = 0.41%