weatherless...................89.87487% offense.......................40.47109% balance.......................37.79824% hyperoffense..................15.78058% voltturn......................11.43320% hail.......................... 4.81707% rain.......................... 3.66879% semistall..................... 3.04909% stall......................... 2.90100% sun........................... 1.64159% trickroom..................... 1.47596% hailoffense................... 0.93251% sunoffense.................... 0.76050% rainoffense................... 0.74574% choice........................ 0.19938% tailwind...................... 0.10785% monotype...................... 0.09701% monopoison.................... 0.04343% trickhail..................... 0.04179% dragmag....................... 0.02414% monoghost..................... 0.02390% multiweather.................. 0.01656% sand.......................... 0.01433% mononormal.................... 0.01165% monograss..................... 0.00798% monosteel..................... 0.00335% monofighting.................. 0.00314% monobug....................... 0.00132% monoice....................... 0.00082% monorock...................... 0.00077% gravity....................... 0.00065% hailstall..................... 0.00052% monoground.................... 0.00038% monofire...................... 0.00021% monopsychic................... 0.00004% monoelectric.................. 0.00001% monofairy..................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.115) -2.0|## |## -1.5|###### |########## -1.0|############## |########## -0.5|################## |####################### 0.0|############################## |#################### +0.5|################## |############# +1.0|####### |### +1.5|# |### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.55%