weatherless...................79.69301% offense.......................39.15107% balance.......................30.96289% hyperoffense..................21.37461% sand.......................... 7.25632% voltturn...................... 6.74745% rain.......................... 5.96612% sun........................... 5.06012% semistall..................... 4.70086% stall......................... 3.81056% hail.......................... 2.35597% monotype...................... 1.37147% rainoffense................... 1.14797% trickroom..................... 0.88384% sunoffense.................... 0.84689% sandstall..................... 0.61231% choice........................ 0.55690% multiweather.................. 0.32324% monoflying.................... 0.30754% tricksun...................... 0.22812% hailoffense................... 0.20503% monowater..................... 0.17455% monofighting.................. 0.16716% monosteel..................... 0.11821% monoice....................... 0.09974% monodark...................... 0.09974% tailwind...................... 0.07850% monopsychic................... 0.07296% mononormal.................... 0.07204% monobug....................... 0.06650% dragmag....................... 0.05726% monoelectric.................. 0.04987% monofire...................... 0.04525% monoghost..................... 0.04341% sandoffense................... 0.03971% sunstall...................... 0.02955% gravity....................... 0.02217% monodragon.................... 0.02032% monopoison.................... 0.02032% monograss..................... 0.01847% monofairy..................... 0.01662% trickrain..................... 0.01201% monoground.................... 0.01016% monorock...................... 0.00554% rainstall..................... 0.00369% tricksand..................... 0.00277% allweather.................... 0.00277% hailstall..................... 0.00185% trickhail..................... 0.00092% Stalliness (mean: -0.203) -2.0|####### |####### -1.5|############ |#################### -1.0|###################### |###################### -0.5|########################### |############################## 0.0|############################# |########################### +0.5|###################### |############## +1.0|######### |##### +1.5|#### |# +2.0|# |# +2.5|# |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.37%