weatherless...................78.72340% offense.......................48.01908% balance.......................28.96185% hyperoffense..................18.61702% sand..........................11.62876% voltturn...................... 5.74101% rain.......................... 4.84226% sun........................... 3.57667% semistall..................... 3.22817% hail.......................... 1.68745% stall......................... 1.17388% monotype...................... 1.02715% trickroom..................... 0.95378% rainoffense................... 0.95378% sandoffense................... 0.91709% choice........................ 0.71533% hailoffense................... 0.47689% multiweather.................. 0.45855% sandstall..................... 0.38518% sunoffense.................... 0.36684% monodark...................... 0.34850% mononormal.................... 0.16508% trickrain..................... 0.12839% monobug....................... 0.11005% monowater..................... 0.11005% monopsychic................... 0.07337% monosteel..................... 0.07337% tricksun...................... 0.05503% monoflying.................... 0.05503% monofire...................... 0.03668% monopoison.................... 0.03668% monoground.................... 0.03668% monoelectric.................. 0.03668% monofairy..................... 0.01834% tailwind...................... 0.01834% monoice....................... 0.01834% monograss..................... 0.01834% dragmag....................... 0.01834% monofighting.................. 0.01834% monorock...................... 0.01834% monodragon.................... 0.01834% Stalliness (mean: -0.304) -2.0|# |### -1.5|######### |#################### -1.0|################# |########################### -0.5|########################### |############################# 0.0|############################## |######################### +0.5|################# |###### +1.0|####### |## +1.5|## |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.45%