weatherless...................82.64288% offense.......................49.19564% balance.......................36.94786% sand..........................10.46936% hyperoffense.................. 8.34632% voltturn...................... 6.15192% semistall..................... 4.31804% rain.......................... 3.04738% sun........................... 2.81003% trickroom..................... 1.44448% stall......................... 1.19214% hail.......................... 1.17848% choice........................ 1.02110% sandstall..................... 0.79486% hailoffense................... 0.51552% sandoffense................... 0.32514% rainoffense................... 0.32338% sunoffense.................... 0.18158% multiweather.................. 0.14812% monotype...................... 0.13776% trickrain..................... 0.11110% tricksun...................... 0.10652% dragmag....................... 0.07247% monoelectric.................. 0.04667% monodark...................... 0.04189% monobug....................... 0.03614% monowater..................... 0.01251% monofairy..................... 0.00040% monoground.................... 0.00015% monoflying.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% monopsychic................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.095) -2.0| |# -1.5|#### |##### -1.0|######## |####################### -0.5|########## |####################### 0.0|############################## |######################### +0.5|##################### |##### +1.0|######## |## +1.5|# |# +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.59%